Window v.alpha
Clase Window.as
- import mx.utils.Delegate;
- import mx.transitions.Tween;
- import mx.transitions.easing.Regular;
- class Window {
- var width:Number;
- var height:Number;
- var home:MovieClip;
- var im:MovieClip;
- function Window(home:MovieClip,width:Number, height:Number) {
- this.width = width;
- this.height = height;
- this.home = home;
- }
- public function draw(x:Number,y:Number,params:Object):Void{
- var num:Number = home.getNextHighestDepth();
- this.im = this.home.attachMovie("window","customWindow"+num,num);
- this.im._y = y;
- this.im._x = x;
- this.im.bar._width = this.width;
- if(params.showbar == false) this.im.bar._visible = false;
- this.im.content._width = this.width;
- this.im.content._height = this.height;
- if(params.draggable != false){
- this.im.bar.onPress = Delegate.create (this, startDrag);
- this.im.bar.onRelease = Delegate.create(this,stopDrag);
- this.im.bar.onReleaseOutside = Delegate.create(this,stopDrag);
- }
- this.im.content.onPress = Delegate.create (this, top);
- if((params.forceDrag == true && params.showbar == false) || (params.allDraggable == true)){
- this.im.content.onPress = Delegate.create (this, startDrag);
- this.im.content.onRelease = Delegate.create(this,stopDrag);
- this.im.content.onReleaseOutside = Delegate.create(this,stopDrag);
- }
- }
- private function top():Void{
- this.im.swapDepths(this.home.getNextHighestDepth());
- }
- private function startDrag():Void{
- this.setProperty(this.im.content,"_alpha", 25, .5);
- this.top();
- this.im.startDrag(false);
- }
- private function stopDrag():Void{
- this.setProperty(this.im.content,"_alpha", 100, .5);
- this.im.stopDrag();
- }
- private function setProperty(target:MovieClip,property:String,value:Number,time:Number):Void{
- var set:Tween = new Tween(target, property, Regular.easeOut, target[property], value, time, true);
- }
- public function get xny():Object{
- return {x : this.im._x, y : this.im._y};
- }
- public function addContent(add:MovieClip):Void{
- //todo
- }
- }
Uso
- var w1:Window = new Window(target:MovieClip,width:Number,height:Number);
- w1.draw(x:Number,y:Number);
Donde:
- target => Donde se construira la ventana
- width => Ancho de la ventanta
- height => Alto de la ventana
Métodos
- draw:VoidDibuja la ventana en las coordenadas especificadas
Propiedades
- xny
Devuelve un objeto con las coordenadas actuales de la ventana
Tags: Flash, actionscript, class, delegate, flash, movieclip, opensource, public function, transitions, window
